Idle games glossary: AFK, auto hunt, prestige, RMT and more
Started an idle game and didn't understand half the words on Discord? This glossary explains the most common terms from the idle scene and OT servers, in alphabetical order.
A to Z Terms
- AFK
- Away from keyboard: far from the keyboard. In idle games, it's when the character plays by themselves.
- Auto hunt
- Automatic hunting: the character walks around the map, attacks monsters and picks up loot without you commanding every action. Common in idle Tibia and PokeTibia.
- Autobattler
- A format where you build a team and battles happen automatically.
- Boss
- A stronger monster with better rewards, often fought in a group.
- Drop / loot
- Items that monsters leave behind when defeated.
- Exp rate (rates)
- The server's experience multiplier. High rates = faster leveling.
- Hunt
- Hunting area or session. A 'dragon hunt' is the place where you hunt dragons.
- Incremental / clicker
- A game focused on numbers that grow faster and faster, usually by clicking and investing resources.
- Non-PvP
- A server or area where players cannot attack each other.
- OTServ (OT)
- Open Tibia Server: an independent server based on Tibia. Idle OT servers feature auto hunt. View idle Tibia
- Party
- A group of players who hunt together and share experience.
- Prestige / rebirth / reset
- Restarting from level 1 in exchange for a permanent bonus, to progress faster next time.
- Progresso offline
- The game continues calculating your progress even with the browser closed.
- PvP
- Player versus player: combat between players.
- RMT
- Real money trading: trading items, characters or accounts for real money. Complete RMT guide
- Shiny
- In Pokémon games, a rare, differently colored version of the monster.
- Uptime
- The amount of time the server stays online. On IdleServList we show the uptime for the last 7 days of each game.
- Wipe
- When the server wipes everyone's progress and starts over from scratch (common in seasons).
Frequently asked questions
What's the difference between idle and incremental?
Idle is the broad genre (the game progresses on its own). Incremental is a subgenre where the focus is making numbers grow; many incrementals require frequent clicking and decisions.
What do 'rates' mean on an OT server?
It's the experience, loot, or skills multiplier compared to original Tibia. Low rates make leveling slower and the server longer-lasting.
Read also
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